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1. A possible solution to reduce the tank-fest - in Feedback/Requests [original thread]
STB-LURCHASAURUS EV wrote: put 2 mil into your tank and then ill tell you you cant defend yourself. Sounds like what happens with dropships. And a tank is harder to take down than a dropship, meaning it gets more kills, and the driver ther...
- by Rasori GlitchHound - at 2012.09.04 15:39:00
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2. Mouse and analog stick sensitivity - in Feedback/Requests [original thread]
These people are exactly right. The problem with KB/M is that high sensitivity is counteractive. You can only turn as fast as your suit lets you (regardless of if you're using a controller or a mouse), so ideally you want your sensitivity set at a...
- by Rasori GlitchHound - at 2012.08.23 16:38:00
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3. Different icons for skills we have the prereqs for and skills we dont pls - in Feedback/Requests [original thread]
Skills with a red X are specifically those which you don't have the prereqs for. Skills with books next to them vary in color to signify "available," "injected," possibly "trained partially," and "fully trained." In other words, when you're brows...
- by Rasori GlitchHound - at 2012.08.18 14:04:00
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4. [SUGGESTION] Gifting ISK / SP - in Feedback/Requests [original thread]
I have to say, I like the SP idea as proposed. I think people are reading the topic and assuming you can just give unused skill points to people, and I 100% disagree with that. But OP suggested a system where the SP payouts are modified directly a...
- by Rasori GlitchHound - at 2012.07.25 14:47:00
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5. Don't nerf tanks - in Feedback/Requests [original thread]
The only problem with tanks is that grouping isn't in yet. People seem to be against or maybe afraid of grouping with a bunch of strangers, which is why it's so hard to get people to coordinate against a tank. They feel broken because nobody's ...
- by Rasori GlitchHound - at 2012.07.14 13:57:00
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6. [Request] Vehicle driver/pilots bonus increase - in Feedback/Requests [original thread]
Noc Tempre wrote: Top of a tower then? You can't give points for doing nothing is what I'm driving at. Radius around objectives would both work and be really sensible. The idea is to reward pilots for actually acting as dropships rather than...
- by Rasori GlitchHound - at 2012.07.13 20:12:00
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7. [Feedback] The spawn timer needs reform. - in Feedback/Requests [original thread]
Garrett Blacknova wrote: I think it's worth emphasising the newly-reworked spawn system that's coming with the next build. When downed, You get forced to wait at least 8 seconds, which counts towards your respawn timer. You also get to wait up...
- by Rasori GlitchHound - at 2012.07.12 20:01:00
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8. Rasori's Feedback and Grievances - in Feedback/Requests [original thread]
Quote: Actually, no. If you pay attention, you will know exactly when your vehicle is delivered and which one it is. The game tells you when the RDV is in-bound and what it is is carrying if it is for you, and then it tells you that it has deli...
- by Rasori GlitchHound - at 2012.07.12 16:23:00
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9. Rasori's Feedback and Grievances - in Feedback/Requests [original thread]
I'm not going to imply that everything I mention here is new, heck most of it's probably addressed already (let me know if it has been and how, it'll make me feel better), I'm just planning on collating my thoughts/dreams/feedback on this thread. ...
- by Rasori GlitchHound - at 2012.07.12 15:37:00
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